The rest will follow after this announcement
A cult figure in the world of video games, Mario It is not used for confusion. Regardless of the console generation in which he showed the tip of his mustache, Nintendo sold millions of copies around the world.
However, the Mario game suffered one memorable flop: Dr. Mario Scientist. The title support has nothing to do with it; Because it's a mobile game! We know that Nintendo has always been very cautious about iOS and Android, in part because the portability of its Switch easily supersedes that support, but also because gaming communities quickly grow weary of trendy monetization on our smart devices.
With Dr. Mario World, sort of Crush candy Like, Nintendo still wants to force its doors Curtains Mobile phone, but things did not go as planned.
A great concept, torpedoed by its own monetization
In Dr. Mario World, the player must solve puzzles by eliminating colorful viruses, using capsules that they can manipulate to make a horizontal or vertical chain. On paper, this is very promising and is what gamers love on their phones, when they have so little time.
But the game soon faced an outcry from players. In addition to the richness of the Mario world of which there is very little in the game, fans mainly criticize the title for its predatory monetization. Because if this economic element is well known among Asian fishing enthusiasts, it is less known among Nintendo fans. When the audience realized the twisted mechanisms and Pay to win Those who were crowding into the game quickly turned around.
The heart stopped in record time
Dr. Mario World launched in 2019, and was taken offline in November 2021, two years after its release. Purchasing in-game premium currencies has been no longer accessible since July. Free-to-play mobile games aren't supposed to be products forever, but the death of Dr. Mario World after just two years is evidence of the game's abject failure. according to Sensor towerNintendo has earned just $13.9 million during its short existence, becoming by far the least profitable mobile title in the company's history.